Still in your library

Neon White, the shooter you replay to win one second

Critic score
88
Player rating
4.2/5
Main story
10.5 h
Genre
Shooter, Adventure, Action
Given away in
December 2025

Given to Essential subscribers in December 2025, Neon White is no ordinary shooter: its levels last thirty seconds and the goal is not to finish them, it is to finish them faster. If you claimed it over the holidays and never launched it, here is why it deserves better.

You are White, an assassin plucked from Hell to compete in a contest in Heaven: whoever exterminates demons fastest earns the right to stay. Each level is a short first-person course with a timer and a single question: where to cut.

The find is the soul cards. Every weapon you pick up is a card: used, it fires; discarded, it triggers a movement — a double jump, a dash, a bomb that launches you. Choosing between shooting and moving, in a split second, is the game's entire grammar. The perfect level is the one where you almost never shoot.

You finish a course in a minute, earn a medal, and the game then shows a hint: a shortcut exists. You start over. Then you start over to beat your own time, then a friend's. A thirty-second level can hold you for half an hour, and it is the kind of obsession that cannot be explained from the outside.

Between missions, the game takes the form of a visual novel: the other assassins seem familiar, and the story of who you were before Hell unfolds through the gifts you bring them. It is talkative, sometimes too much, but it skips with one button.

About ten hours to see the end, twice that for the medals, forever for the leaderboards. It has been in your library since the holidays: it is the ideal game for a twenty-minute break, and the hardest to leave after twenty minutes.

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